Literary Devices Escape Room
![](/multiliteraciesproject/wp-content/uploads/Literary-Devices-Escape-Room-Featured-Image.png)
Description of Pedagogical Tool:
This in-class activity is based on the popular escape room games. Escape rooms are physical adventure games typically set in closed rooms wherein participants solve series of puzzles to reveal the clues needed to escape the rooms. For this activity, the escape room experience would be replicated by dividing the class into small groups and having them race to complete all of the puzzles, and thus find all of the clues, before the other groups. This specific escape room is meant to review literary devices.
Pedagogical Tool:
Lesson Plan:
Praxis Paper:
Resources Used:
Jacobs, Gloria E. โDesigning Assessments: A Multiliteracies Approach.โ Journal of Adolescent& Adult Literacy, vol. 56, no. 8, 2013, pp. 623โ626.